7th Street — early feel tests.

Three playable builds from a neighborhood water-balloon game. Pick one, play for a few minutes, and tell us what actually landed.

The Fight

Water balloon combat against a machine.Is getting hit funny? Is slipping fair?

Play The Fight

The Afternoon

The fight, plus a clumsy teammate you command and a clock that ends everything. Play until 5:00.What did you feel when the music stopped?

Play The Afternoon

The Neighborhood

The same deterministic match, now played on the block with kids, balloons, houses, and the 5:00 cut.Does 7th Street finally feel like a place?

Play online

Development Artbook

Meet the neighborhood roster and follow each character from the first pencil-note idea through the decisions shaping the game.

Open the Artbook →

The Fight / The AfternoonWASD move · hold left mouse to aim, release to throw · right-click: send your teammate (on grass = go there, on the machine = attack it, shift = bombard a spot) · two-finger click is right-click on a trackpad · ` opens the tuning panel.

The NeighborhoodDrag or 1–4 to select your kids · double-click takes every kid of that kind on screen · right-click to move or attack · WASD/arrow keys or the screen edge pan the camera · Q/E spin it · mouse wheel zooms · ` opens connection diagnostics.

Earlier builds

Old snapshots, frozen exactly as they shipped. These are not the current game — the cards above are always today's build; everything below is kept for the record.