Bubbling Toddler — v0.1
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The littlest kid pushes a bubble-mower toy, laying a moving smokescreen that partially obscures ordinary units and deeply hides the Wagon Bomb.
Legend
The smallest kid on the battlefield keeps pushing, and a whole squad disappears behind a trail of bubbles.
Suburb
The familiar push toy carries the mechanic. Targetability, command model, and the tone rule around protecting a toddler are explicitly unresolved.
Current draft
A three- or four-year-old pushes a lawnmower-style bubble toy and creates a moving cloud. Ordinary units inside remain visible to players but become partially obscured or harder for other kids to target. Wagon Bomb receives the special deep-cloud interaction.
Why this possibility exists
The Toddler turns bubble concealment into mobile support and gives Wagon Bomb a coordinated hiding partner rather than relying only on fixed map bubbles.
Still unresolved
- Commandable support, neutral actor, or selected-but-autonomous behavior.
- Absolute “nobody may soak the toddler” protection versus explicit non-harm interactions.
- Partial targeting degradation, full kid-target denial, or short lock-break.
Featured question
Is the Toddler a commandable support unit, a neutral wandering actor, or a selected unit that becomes autonomous after deployment?
Evidence
- Meijer summer-aisle scouting notes — bubbles as smoke repo-citation