This is a public brainstorm and revision-history archive — not canon. This is an immutable historical revision. Status: published.

Bubbling Toddler — v0.1

seed seed revision

The littlest kid pushes a bubble-mower toy, laying a moving smokescreen that partially obscures ordinary units and deeply hides the Wagon Bomb.

Legend

The smallest kid on the battlefield keeps pushing, and a whole squad disappears behind a trail of bubbles.

Suburb

The familiar push toy carries the mechanic. Targetability, command model, and the tone rule around protecting a toddler are explicitly unresolved.

Current draft

A three- or four-year-old pushes a lawnmower-style bubble toy and creates a moving cloud. Ordinary units inside remain visible to players but become partially obscured or harder for other kids to target. Wagon Bomb receives the special deep-cloud interaction.

Why this possibility exists

The Toddler turns bubble concealment into mobile support and gives Wagon Bomb a coordinated hiding partner rather than relying only on fixed map bubbles.

Still unresolved

  • Commandable support, neutral actor, or selected-but-autonomous behavior.
  • Absolute “nobody may soak the toddler” protection versus explicit non-harm interactions.
  • Partial targeting degradation, full kid-target denial, or short lock-break.

Evidence