Possible Combatants

This is a public brainstorm and revision-history archive — not canon. The 15 entries below are the current Possible Combatants roster. Five additional fenced speculative animal concepts are listed separately underneath; they are explicitly not current combatants.

Melee

Kids who have to close the distance. Current revisions appear first.

Paired high-fidelity and low-poly study of the originating Pool Noodle Paladin bracing behind a garbage-can-lid shield while a balloon arcs overhead.

Pool Noodle Paladin

developingv0.48 public studies

A slow, water-resistant defender who holds narrow ground and shields the kids behind him.

Paired study of the Big Kid walking through a defended cul-de-sac corner on the dry inside line with both hands empty, the four kids' line still standing behind her while two sprinting kids remain a body length back.

The Big Kid

developingv0.48 public studies

A huge, powerful breaker who crosses scrums quickly but is the easiest target on the street.

Paired high-fidelity and low-poly study of the Towel Snapper charging past crossing water fire toward a braced Paladin, with no shield or protection between him and the counterattack.

Towel Snapper

developingv0.48 public studies

A fast melee bully who breaks shield lines but is easy to soak when caught.

Ranged

From the powerful but spigot-tethered Hose Kid, to the mobile Super Soaker with its longer refill, to the quick-cycling, arrow-like pulse of the Suction Blaster.

Paired high-fidelity and low-poly study of the young Balloon Chucker executing a measured overhand throw that arcs above a tall hedge, with her organized sash, pail, science book, and notebook nearby.

Balloon Chucker

developingv0.58 public studies

A slow balloon thrower who arcs heavy splash over cover but struggles at close range.

Paired high-fidelity and low-poly study of three ten-year-old girls on a driveway working one launcher together — two bracing white PVC pipes against their hips, the lightest leaning her whole weight back on the drawn amber tubing — all three looking up and laughing at a red balloon already high above a distant roofline.

Slingshot Crew

developingv0.52 public studies

A stationary three-kid artillery crew with enormous range, a long reload, and no defense up close.

Paired study of the Suction Blaster standing square on an empty cul-de-sac with his mint foam pump blaster level in both hands, one compact bolt of water crossing the street toward a distant kid, and older dark wet marks on the pavement along the same line.

Suction Blaster

developingv0.58 public studies

A long-range marksman whose quick water bolts soften targets but rarely finish them alone.

Paired study of the Super Soaker planted mid-street with a flat sustained water stream held level and aimed at the pavement ahead of a kid who has just changed direction, her own wet footprints leading back to an empty chalk-marked spot behind her.

Super Soaker

developingv0.58 public studies

A mobile stream attacker who keeps pressure on one kid but abandons positions for fun.

Paired study of a twelve-year-old girl standing still in the middle of a wet cul-de-sac with a red wagon and one huge teal balloon behind her, her thumb resting on a brass thumbtack tied to her wrist while the other kids quietly move off the pavement.

Wagon Bomb

developingv0.58 public studies

A very slow one-shot ambusher whose giant balloon can clear a whole chokepoint.

Paired study of the Wheelchair Catapult shouting down the block as his lime throw arm whips upright and a red balloon climbs away on a high arc, both gloved hands still braced on the push-rims.

Wheelchair Catapult

developingv0.58 public studies

A joyful long-range artillery kid who is fast on pavement, slow on lawns, and unable to move while firing.

Paired study of the Hose Kid planted in a wet cul-de-sac firing one long continuous stream, with fifty feet of dark green hose curving away behind him to a brass spigot at a distant house.

Hose Kid

developingv0.48 public studies

A fragile, spigot-tethered stream attacker who locks down one lane until the hose is interrupted.

Paired study of the Wizard working a controller with both thumbs while his cobalt quadcopter holds station over a distant roofline and releases one water balloon through a gap in the hedges, with empty dry pavement all around him.

The Wizard

developingv0.48 public studies

A nervous long-range controller who drops balloons over obstacles but loses everything when his remote gets wet.

Other

Support, mobility, control, objective, and emplacement ideas without a primary melee or ranged role.

Paired study of a six-year-old at a flat-out sprint scooping a red water balloon off wet pavement without breaking stride, his oversized fuchsia hand-me-down streaming behind him while a kid far down the street shouts after him.

Little Sibling

developingv0.58 public studies

A fast, fragile thief who steals and carries battlefield objects but cannot hold ground.

Paired study of a six-year-old in full yellow rain gear walking an armful of five open umbrellas onto empty suburban pavement while three red water balloons are still at the top of their arc overhead.

Rain Gear Kid

developingv0.58 public studies

A slow umbrella carrier who shields nearby kids from streams but folds under direct balloon hits.

Paired study of a four-year-old walking down a wet suburban street with a bubble wand held straight up over her head, watching a butterfly while an iridescent cloud of bubbles builds behind her unnoticed.

Bubbling Toddler

developingv0.48 public studies

A slow, wandering support kid whose bubbles hide others while she follows her own path.

Paired study of Dry Towels holding out one folded brown towel and a green wristband to a wet kid standing on the sidewalk, his stack of towels squared in his other arm and his eyes already on the far end of the street.

Dry Towels

developingv0.48 public studies

A calm support kid who removes soak and keeps teammates fighting but cannot defend himself well.

Speculative / Fenced Concepts

Charter §8 fences these animals out of the current roster. They are seed dossiers for possibilities, not current combatants, and are not part of the Possible Combatants roster above.

Dog

seed v0.1

A fenced-off speculative animal with no mechanic, role, or design attached yet.

Goose

seed v0.1

A fenced-off speculative animal with no mechanic, role, or design attached yet.

Groundhog

seed v0.1

A fenced-off speculative animal with no mechanic, role, or design attached yet.

Possum

seed v0.1

A fenced-off speculative animal with exactly one named mechanic — plays dead — and no roster status.

Squirrel

seed v0.1

A fenced-off speculative animal with no mechanic, role, or design attached yet.