Squirrel
seed current version v0.1
A fenced-off speculative animal with no mechanic, role, or design attached yet.
Legend
The squirrel closes out charter §8's fenced animal list — possum, dog, goose, groundhog, squirrel — with no mechanic, no role, deliberately unbuilt.
Suburb
A squirrel, up a tree before anyone can get a good look.
Current draft
A fenced-off speculative animal with no mechanic, role, or design attached yet.
Why this possibility exists
Charter §8 names the squirrel with no further description, closing the animal list. Its real-world evasiveness is the only design hook, and nothing in the source resolves whether that translates into gameplay.
Still unresolved
- Any mechanic at all — none is named for the squirrel specifically.
- Whether it's playable, ambient, or entirely absent from actual builds.
- Whether it interacts with terrain (trees, fences) differently than ground animals.
Featured question
Is the squirrel too fast and small to be a combatant at all, or purely ambient wildlife dressing the block?
Evidence and playtest marginalia
- Charter v8 §8, the roster repo-citation