Super Soaker — v0.5
developing full revision
A mobile stream attacker who keeps pressure on one kid but abandons positions for fun.
Why: Turns the implemented stream role and casting-sheet personality into one clear tactical profile.
Archetype
A mobile stream attacker who keeps pressure on one kid but abandons positions for fun.
Personality
The Super Soaker is a loud, playful ten-year-old who pays close attention to whatever amuses her. She hears the plan, but the plan has to compete with the kid who makes the funniest noise when hit. She is not confused. She simply cares more about the chase.
She laughs easily and changes direction without warning. That makes her fun to have nearby and difficult to depend on. A teammate often has to cover the position she left.
Motivation
Winning means having the best story when everyone goes home. She wants to keep one target under pressure until that kid reacts, then find the next funny moment. Holding a quiet post does not feel like winning to her, even when the team needs it.
How they fight
She carries a two-handed pressure soaker with a sustained stream. She can move while applying steady soak, chase a retreating kid, and keep pressure on a target that would survive one small hit. She is strongest when the captain can turn her chase into a flank or let her disrupt a careful formation.
Her range is shorter than the Suction Blaster's, and her tank empties during a long attack. She refills near a spigot, so a fight far from that water source limits her. Her biggest weakness is positional: she may leave important ground because another target looks more fun.
Field data
- Age: 10.
- Height / build: approximately 1.40 m (4 ft 7 in); medium build.
- Weight: approximately 36 kg (79 lb).
- Speed: 3.0 m/s dry in the current game.
- Stamina / soak: the current game calls her in at 100% soak and slows soaked movement toward 0.75 m/s. Her tank holds 100%, drains at 12% per second while firing, and refills at 25% per second near a spigot.
- Strengths: sustained pressure, mobile pursuit, disrupting careful plans.
- Weaknesses: limited tank, shorter reach than a marksman, abandoning ground.
From the studio
This revision uses casting sheet row 7 for identity, personality, and role, and sim/constants.gd for the implemented movement, tank, and soak values. The broader refill question remains outside the character prose; this page describes the game that exists today. Earlier published revisions remain unchanged in the timeline.
Featured question
Can a captain use her unpredictability without leaving the whole line exposed?
Artifact shelf

Early exploration — not representative of final direction.
She leads a running target with a continuous stream.
- Source
- docs/art/prompts/super-soaker-studies-v1.md#study-1--the-lead-on-a-running-target
- Rights state
- generated-with-terms-reviewed
- Tool
- GPT-5.6 built-in image generation (tool reported by Anthony)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
She stops mid-pump and turns toward something out of frame.
- Source
- docs/art/prompts/super-soaker-studies-v1.md#study-2--before-anything-fires
- Rights state
- generated-with-terms-reviewed
- Tool
- GPT-5.6 built-in image generation (tool reported by Anthony)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
She leaves her assigned position while a teammate covers both lanes.
- Source
- docs/art/prompts/super-soaker-studies-v1.md#study-3--the-position-she-does-not-count
- Rights state
- generated-with-terms-reviewed
- Tool
- GPT-5.6 built-in image generation (tool reported by Anthony)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
Her stream falls short while the Suction Blaster keeps watching his own lane.
- Source
- docs/art/prompts/super-soaker-studies-v1.md#study-4--mid-sentence
- Rights state
- generated-with-terms-reviewed
- Tool
- GPT-5.6 built-in image generation (tool reported by Anthony)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
She laughs at something out of frame while her footprints cross in four directions.
- Source
- docs/art/prompts/super-soaker-studies-v1.md#study-5--where-the-laughing-is
- Rights state
- generated-with-terms-reviewed
- Tool
- GPT-5.6 built-in image generation (tool reported by Anthony)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
Super Soaker — turnaround reference sheet (front, three-quarter, side, back).
- Source
- docs/art/prompts/refsheets/super-soaker-prompt-turnaround-v2.md
- Rights state
- generated-with-terms-reviewed
- Tool
- OpenAI built-in image generation (driven from Codex CLI by the co-lead session)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
Super Soaker — pose strip: the animation beats, for the 3D build.
- Source
- docs/art/prompts/refsheets/super-soaker-prompt-poses-v1.md
- Rights state
- generated-with-terms-reviewed
- Tool
- OpenAI built-in image generation (driven from Codex CLI by the co-lead session)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
Super Soaker — outfit and prop breakdown with both team colours.
- Source
- docs/art/prompts/refsheets/super-soaker-prompt-breakdown-v1.md
- Rights state
- generated-with-terms-reviewed
- Tool
- OpenAI built-in image generation (driven from Codex CLI by the co-lead session)
- Model
- not exposed by built-in tool