Wheelchair Catapult — v0.4
developing full revision
A joyful long-range artillery kid who is fast on pavement, slow on lawns, and unable to move while firing.
Why: Keeps the chair and catapult as ordinary tactical equipment and makes the kid's role instantly readable.
Archetype
A joyful long-range artillery kid who is fast on pavement, slow on lawns, and unable to move while firing.
Personality
Wheelchair Catapult is a twelve-year-old builder who takes pure delight in his own machine. He picked the acid-lime frame, installed the amber tubing, and knows what every pin does. He shouts "WEEEE" when the arm releases because the arc itself makes him happy.
He treats terrain trouble as a problem to solve, not a tragedy. When the front castor sinks into wet grass, he backs up, changes the angle, and tries again. He is more interested in the wrong little wheel than in anybody feeling sorry for him.
Motivation
Winning means making the machine work under real pressure. He wants the next launch to travel farther and land closer than the last one. The field gives him problems worth solving, and every clean arc proves the rig belongs there.
How they fight
His chair carries a surgical-tubing catapult that can throw a heavy balloon far down the block. He is fast on sidewalks, can change firing positions quickly on hard ground, and reaches targets behind ordinary ranged kids. He is strongest with a clear paved route and time to set the wheel locks.
He cannot move while the arm is raised, and the reload is long. Lawns, mud, and soft ground slow the small front castor. The Little Sibling can steal a required pin, and close attackers can reach him before the next balloon is ready.
Field data
- Age: 12.
- Height / build: approximately 1.50 m (4 ft 11 in) body height and about 1.20 m (3 ft 11 in) seated; large build.
- Weight: approximately 50 kg (110 lb), not including the chair or catapult.
- Speed: fast on pavement and slow on lawns (target); exact value unset.
- Stamina / soak: called in at full soak (target); exact capacity and slowdown unset.
- Strengths: long range, strong balloon attack, fast repositioning on pavement.
- Weaknesses: immobile while firing, long reload, poor movement on lawns and mud.
From the studio
This revision uses casting sheet row 11 for age, identity, size, personality, and artillery limits. The wheelchair remains ordinary equipment, never a joke, tragedy, cure, or superpower. The role is unimplemented and remains paired with the Slingshot Crew as a competing concept. Earlier published revisions remain unchanged in the timeline.
Featured question
Can he keep a clear firing lane when the fight leaves the sidewalk?
Artifact shelf

Early exploration — not representative of final direction.
He keeps both hands on the push rims while shouting at the launch.
- Source
- docs/art/prompts/wheelchair-catapult-studies-v1.md#study-1--the-launch-call
- Rights state
- generated-with-terms-reviewed
- Tool
- GPT-5.6 built-in image generation (tool reported by Anthony)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
He seats a red balloon while amber tubing and brass hardware remain visible.
- Source
- docs/art/prompts/wheelchair-catapult-studies-v1.md#study-2--where-the-tubing-anchors
- Rights state
- generated-with-terms-reviewed
- Tool
- GPT-5.6 built-in image generation (tool reported by Anthony)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
He cranks the throw arm down while the fight crosses the street bracketed by his last shots.
- Source
- docs/art/prompts/wheelchair-catapult-studies-v1.md#study-3--the-long-reload
- Rights state
- generated-with-terms-reviewed
- Tool
- GPT-5.6 built-in image generation (tool reported by Anthony)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
A six-year-old runs away with the pin needed to stow the catapult arm.
- Source
- docs/art/prompts/wheelchair-catapult-studies-v1.md#study-4--the-kid-with-the-pin
- Rights state
- generated-with-terms-reviewed
- Tool
- GPT-5.6 built-in image generation (tool reported by Anthony)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
The front castor sinks into soft ground as he sets his hands to reverse.
- Source
- docs/art/prompts/wheelchair-catapult-studies-v1.md#study-5--the-wrong-little-wheel
- Rights state
- generated-with-terms-reviewed
- Tool
- GPT-5.6 built-in image generation (tool reported by Anthony)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
Wheelchair Catapult — turnaround reference sheet (front, three-quarter, side, back).
- Source
- docs/art/prompts/refsheets/wheelchair-catapult-prompt-turnaround-v1.md
- Rights state
- generated-with-terms-reviewed
- Tool
- OpenAI built-in image generation (driven from Codex CLI by the co-lead session)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
Wheelchair Catapult — pose strip: the animation beats, for the 3D build.
- Source
- docs/art/prompts/refsheets/wheelchair-catapult-prompt-poses-v1.md
- Rights state
- generated-with-terms-reviewed
- Tool
- OpenAI built-in image generation (driven from Codex CLI by the co-lead session)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
Wheelchair Catapult — outfit and prop breakdown with both team colours.
- Source
- docs/art/prompts/refsheets/wheelchair-catapult-prompt-breakdown-v1.md
- Rights state
- generated-with-terms-reviewed
- Tool
- OpenAI built-in image generation (driven from Codex CLI by the co-lead session)
- Model
- not exposed by built-in tool