Balloon Chucker — v0.5
developing full revision
A slow balloon thrower who arcs heavy splash over cover but struggles at close range.
Why: Combines the implemented Chucker role with the casting sheet's smart, clumsy nine-year-old.
Archetype
A slow balloon thrower who arcs heavy splash over cover but struggles at close range.
Personality
The Balloon Chucker is a smart, careful nine-year-old who has read more about throwing than she has practiced it. She studies water pressure, fill volume, and projectile arcs in a backyard science book. She is slightly more certain of her expertise than her experience supports.
She prepares every balloon and keeps honest notes after a miss. Her calculation may be right while her hand releases a fraction early or late. She does not quit when that happens. She adjusts and throws again.
Motivation
Winning means proving that the hedge shot was not luck. She wants the team to trust the plan she worked out and to give her time to make the difficult throw. Every clean arc is evidence that study can beat a stronger arm.
How they fight
She throws water balloons in high arcs that clear hedges, shields, and other kids. A direct hit adds heavy soak, and nearby kids catch splash. She is best behind a line, attacking clustered targets or ground that straight streams cannot reach.
She moves at an ordinary pace but needs room and time to throw. Her aim varies, her attack has a wide interval, and a fast melee kid can stop her up close. She also carries a heavy pail and a sash of balloons, which make retreat harder even though the visible load is not an ammunition count.
Field data
- Age: 9.
- Height / build: approximately 1.30 m (4 ft 3 in); small build.
- Weight: approximately 29 kg (64 lb).
- Speed: 3.0 m/s dry in the current game.
- Stamina / soak: the current game calls her in at 100% soak and slows soaked movement toward 0.75 m/s. She has no soak resistance.
- Strengths: arcing fire, heavy direct soak, splash against groups.
- Weaknesses: slow attack cycle, variable aim, close-range pressure.
From the studio
This revision uses casting sheet row 2 for identity, age, size, personality, and weaknesses, plus sim/constants.gd for implemented movement and soak behavior. The shoulder sash and pail remain the approved silhouette, not an ammo system. Earlier published revisions remain unchanged in the timeline.
Featured question
Does her preparation make the team trust her when a throw lands early or late?
Artifact shelf

Early exploration — not representative of final direction.
The Balloon Chucker sends a measured throw over a hedge.
- Source
- docs/art/prompts/balloon-chucker-studies-v2.md#study-1--the-hedge-shot
- Rights state
- generated-with-terms-reviewed
- Tool
- OpenAI built-in image generation
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
She checks a balloon against her science book beside her sash and heavy pail.
- Source
- docs/art/prompts/balloon-chucker-studies-v2.md#study-2--the-prepared-loadout
- Rights state
- generated-with-terms-reviewed
- Tool
- OpenAI built-in image generation
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
She tracks an early practice throw toward chalk rings on empty pavement.
- Source
- docs/art/prompts/balloon-chucker-studies-v2.md#study-3--release-conditions
- Rights state
- generated-with-terms-reviewed
- Tool
- OpenAI built-in image generation
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
Her arcing balloon passes over a Super Soaker's straight stream.
- Source
- docs/art/prompts/balloon-chucker-studies-v2.md#study-4--burst-over-stream
- Rights state
- generated-with-terms-reviewed
- Tool
- OpenAI built-in image generation
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
She records a release-timing correction in her notebook after the miss.
- Source
- docs/art/prompts/balloon-chucker-studies-v2.md#study-5--the-private-correction
- Rights state
- generated-with-terms-reviewed
- Tool
- OpenAI built-in image generation
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
Balloon Chucker — turnaround reference sheet (front, three-quarter, side, back).
- Source
- docs/art/prompts/refsheets/balloon-chucker-prompt-turnaround-v2.md
- Rights state
- generated-with-terms-reviewed
- Tool
- OpenAI built-in image generation (driven from Codex CLI by the co-lead session)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
Balloon Chucker — pose strip: the animation beats, for the 3D build.
- Source
- docs/art/prompts/refsheets/balloon-chucker-prompt-poses-v2.md
- Rights state
- generated-with-terms-reviewed
- Tool
- OpenAI built-in image generation (driven from Codex CLI by the co-lead session)
- Model
- not exposed by built-in tool

Early exploration — not representative of final direction.
Balloon Chucker — outfit and prop breakdown with both team colours.
- Source
- docs/art/prompts/refsheets/balloon-chucker-prompt-breakdown-v2.md
- Rights state
- generated-with-terms-reviewed
- Tool
- OpenAI built-in image generation (driven from Codex CLI by the co-lead session)
- Model
- not exposed by built-in tool