This is a public brainstorm and revision-history archive — not canon. This is an immutable historical revision. Status: published.

Towel Snapper — v0.4

developing full revision

A fast melee bully who breaks shield lines but is easy to soak when caught.

Why: States the Snapper's speed, cruelty, loyalty, and counters without glamorizing his bullying.

Archetype

A fast melee bully who breaks shield lines but is easy to soak when caught.

Personality

The Towel Snapper is a cocky thirteen- or fourteen-year-old showman. He likes being the kid others watch and the kid they move away from. He bullies smaller kids and targets the Pool Noodle Paladin because the Paladin always reacts.

His loyalty is territorial. He will cross the street to protect a kid from an outsider and may go back to tormenting that same kid later. The protection is real, but it is not kindness, apology, or proof that the bullying never mattered. Other kids avoid him and do not admire the hurt he causes.

Motivation

Winning means proving that nobody can make him back down or tell him where he belongs. He wants to own the close fight and decide who is allowed to threaten the kids on his block. He also wants an audience, especially when he breaks a defensive line that looked secure.

How they fight

The Snapper closes distance faster than the other playable kids and attacks in quick towel snaps. Repeated pressure interrupts slower defenders before they can settle. He is strongest on a flank, against isolated ranged kids, and in a straight race to a shield line.

He wears no protective gear and has to commit his whole body to each snap. If he is caught after the strike, focused water calls him in quickly. Open ground, crossfire, and several defenders at once punish him. His speed creates the thrill; his bullying is never the reward.

Field data

  • Age: 13–14.
  • Height / build: approximately 1.65 m (5 ft 5 in); tall, lean build.
  • Weight: approximately 52 kg (115 lb).
  • Speed: 3.45 m/s dry in the current game.
  • Stamina / soak: the current game calls him in at 100% soak and slows soaked movement toward 0.75 m/s. He has no soak resistance.
  • Strengths: closing speed, rapid melee pressure, breaking slow defenders.
  • Weaknesses: no protection, recovery after a snap, focused ranged fire.

From the studio

This revision uses casting sheet row 3 for identity, age, size, and role, plus sim/constants.gd for implemented speed and soak behavior. It preserves the recorded boundary that his territorial defense never erases his cruelty. Earlier published revisions remain unchanged in the timeline.

Artifact shelf

Paired high-fidelity and low-poly study of the Towel Snapper charging past crossing water fire toward a braced Paladin, with no shield or protection between him and the counterattack.

Early exploration — not representative of final direction.

The Towel Snapper sprints across open pavement to reach melee range.

Source
docs/art/prompts/towel-snapper-studies-v4.md#study-1--the-berserker-approach
Rights state
generated-with-terms-reviewed
Tool
OpenAI built-in image generation
Model
not exposed by built-in tool
Paired study of the Towel Snapper at full-body maximum extension, his wet striped towel arcing through empty air around a Paladin's lid while a counter-sweep and incoming balloon expose his open flank.

Early exploration — not representative of final direction.

He commits his whole body to a full wet-towel snap.

Source
docs/art/prompts/towel-snapper-studies-v4.md#study-2--the-full-body-snap
Rights state
generated-with-terms-reviewed
Tool
OpenAI built-in image generation
Model
not exposed by built-in tool
Paired study of the Towel Snapper scrambling to reset after a strike, his towel slack and open flank exposed as he notices an incoming red water balloon.

Early exploration — not representative of final direction.

He is exposed during the recovery step after the snap.

Source
docs/art/prompts/towel-snapper-studies-v4.md#study-3--the-recovery-window
Rights state
generated-with-terms-reviewed
Tool
OpenAI built-in image generation
Model
not exposed by built-in tool
Paired study of the Towel Snapper standing unarmored in a harmless water stream to cover a smaller teammate's independent retreat while the Paladin angrily points toward the abandoned defensive line.

Early exploration — not representative of final direction.

He stands in a water stream to cover a smaller teammate's retreat.

Source
docs/art/prompts/towel-snapper-studies-v4.md#study-4--nobody-else-gets-to
Rights state
generated-with-terms-reviewed
Tool
OpenAI built-in image generation
Model
not exposed by built-in tool
Paired full-body tactical study of the Towel Snapper poised to sprint with his wet striped towel loaded in a long curve while two wary ranged opponents keep their distance across open pavement.

Early exploration — not representative of final direction.

He holds the loaded towel while two ranged opponents keep their distance.

Source
docs/art/prompts/towel-snapper-studies-v4.md#study-5--free-and-exposed
Rights state
generated-with-terms-reviewed
Tool
OpenAI built-in image generation
Model
not exposed by built-in tool
Front, three-quarter, side and back views of the Towel Snapper in chunky low-poly toy-soldier proportions on a plain grey background, for the 3D character build.

Early exploration — not representative of final direction.

Towel Snapper — turnaround reference sheet (front, three-quarter, side, back).

Source
docs/art/prompts/refsheets/towel-snapper-prompt-turnaround-v2.md
Rights state
generated-with-terms-reviewed
Tool
OpenAI built-in image generation (driven from Codex CLI by the co-lead session)
Model
not exposed by built-in tool
The Towel Snapper drawn in a row of animation beats from the animator contract (idle, run, attack, flinch, down, trudge and the archetype's own actions) in the same low-poly toy-soldier style.

Early exploration — not representative of final direction.

Towel Snapper — pose strip: the animation beats, for the 3D build.

Source
docs/art/prompts/refsheets/towel-snapper-prompt-poses-v1.md
Rights state
generated-with-terms-reviewed
Tool
OpenAI built-in image generation (driven from Codex CLI by the co-lead session)
Model
not exposed by built-in tool
The Towel Snapper's clothing and equipment laid out separately like a toy's parts, with the same kid shown small in both team colours (blue and red).

Early exploration — not representative of final direction.

Towel Snapper — outfit and prop breakdown with both team colours.

Source
docs/art/prompts/refsheets/towel-snapper-prompt-breakdown-v1.md
Rights state
generated-with-terms-reviewed
Tool
OpenAI built-in image generation (driven from Codex CLI by the co-lead session)
Model
not exposed by built-in tool