Family Pool — v0.1
water-body seed revision
A major backyard obstacle and water body with proposed refill, route-blocking, and instant-full-soak implications.
Legend
The biggest source of water is also the one place nobody wants to enter.
Suburb
The recognizable object and map composition are grounded in the scouting pass. The rules are not implemented.
Current draft
The family pool is large enough to define a battlefield. It may block routes, enable refill, and fully soak a kid who falls in, but those interactions remain proposed.
Why this possibility exists
A pool-yard map needs a central water body with consequences larger than a decorative prop.
Still unresolved
- Edge traversal, falls, and recovery.
- Whether refill access occurs anywhere along the pool or at readable points.
Featured question
Can the family pool be both a readable obstacle and a usable water source without overloading one fixture?
Evidence and source notes
- Meijer summer-aisle scouting notes — family pools and covers repo-citation