This is a public brainstorm and revision-history archive — not canon. This is an immutable historical revision. Status: published.

Slingshot Crew — v0.1

seed seed revision

A multi-kid emplacement-adjacent unit whose cost is measured in teammates, not resources.

Legend

Slingshot Crew is a three-kid launcher — enormous range, enormous minimum range, immobile, and defenseless without the crew that operates it (charter §8).

Suburb

Three kids and a water-balloon launcher, dragged into position and argued over.

Current draft

A multi-kid emplacement-adjacent unit whose cost is measured in teammates, not resources.

Why this possibility exists

Charter §8 and §11 both flag this as a negotiated cost — "a unit you negotiate for" — which is a roster-composition idea, not yet a mechanic. Whether it behaves as three kids or as an emplacement three kids operate is unresolved.

Still unresolved

  • Minimum crew to fire, and whether losing a crew member mid-fight degrades range or just rate of fire.
  • Whether Slingshot Crew counts as one roster entry, three, or something in between.
  • Repositioning speed while immobile-but-crewed vs. fully unmanned.

Evidence